Open for Voting
Preview render in timeline
My puppets are many layered and large which I know creates a drag on resources. The frame rate slowing is not usually much of an issue - except today as I'm working on lipsyncing. In this particular area, I do want frame accurate playback. Visemes not aligning with speech is very noticeable... it's hard to get it right when the frame rate is playing back at 50%.
What I have been doing is dynamically linking to AE with composition set to play all frames. The render is bearable and I can see what needs tweaking.
My wonder is, can CH have a feature where we could render in the timeline so that playback is at full frame rate? As I understand, CH is trying to render in real time as this is a major part of the application, but is wait-and-see render possible? Even better if the render could be a particular area using the Work Area.
What I have been doing is dynamically linking to AE with composition set to play all frames. The render is bearable and I can see what needs tweaking.
My wonder is, can CH have a feature where we could render in the timeline so that playback is at full frame rate? As I understand, CH is trying to render in real time as this is a major part of the application, but is wait-and-see render possible? Even better if the render could be a particular area using the Work Area.
