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Participating Frequently
May 22, 2011
Open for Voting

P: Include additional metadata in XMP (flags, collections, VC's, etc.)

  • May 22, 2011
  • 118 replies
  • 2586 views

Hi,

when letting Lightroom write all the picture settings to a xmp file, both the stacking and the collection settings are missing.

Basically, I'd expect to find just every work done about the picture in the xmp file (e.g. for use with other tools. If I put several pictures in collection, I'd like to use that information and the order of the pictures from other programs.)

Even worse, when making a virtual copy of a picture, it's settings do not appear anywhere in an xmp file.

regards

118 replies

divyamanian
Participating Frequently
November 21, 2014
Hi Ethan!

We are investigating this issue with smart objects! Will post progress here when I get to know more!
Inspiring
October 26, 2014
I'm having a similar problem and posted it on the main Adobe communities forum and it was suggested that I post it here, too. To add to the comments above, these days photoshop will correctly render larger than 100% (if the source material allows, of course) if you made the raster layer a smart object after you import it, but not if you import it using the "place embedded..." file menu option (which is supposed to add the image to the document as a smart object and save you the extra step).

Here is the link to the original post in the other forum:
https://forums.adobe.com/message/6866...

"I'm trying to develop a retina workflow in photoshop for web projects. In doing this I found a strange irregularity in photoshop using smart objects and Photoshop CC 2014's new asset extraction.

Essentially what is happening is that when I import an image into an already open photoshop document and make that raster image a smart object (either by importing it using the "place embedded..." option or by converting the image to a smart object after placing it) I am getting different results when I try to extract those images at 2x using the new extractor. Of course you will have to perform a transform on the image to scale it down in the photoshop document after you make them smart objects (i.e. I know that 2x of the original smart object size will still be blurry — that's not what I'm doing). The image that is converted to a smart object after it's placed saves as 2x perfectly clearly and the one that was "place embedded..." comes out blurry as if it wasn't a smart object at all.

What should I do about this? I thought these two options were different ways of accomplishing the same thing. Honestly, I like to use the "place embedded..." option because it saves me steps, but it is the one that isn't working.

Thanks,

Ethan"
fabiochelly
Participating Frequently
June 9, 2014
Scaling issues are clearly not the problem, as Save for Web does a perfect job.
fabiochelly
Participating Frequently
June 6, 2014
To be honest ... i ́ve no idea 🙂 It is to avoid some scaling issues.
Participating Frequently
June 6, 2014
To be honest ... i ́ve no idea 🙂 It is to avoid some scaling issues.
fabiochelly
Participating Frequently
June 6, 2014
Thanks for your answer (I'm curious why 5 ?).

I see that there are ways to bypass this problem (not compeletly as I need to create 22x22 and 44x44 pictures and not 45px). But I don't understand why "save for web" works fine in that case and not the generator.

I tried an external plugin (PNG Express) that works fine in any case. Adobe should be able to do better.
Participating Frequently
June 6, 2014
If you don ́t have any vectors ... try to choose final resolutions which are devidable by 5. So if you choose 45x45px instead of 44x44 the generator result will be:
fabiochelly
Participating Frequently
June 6, 2014
But my icons are PNG, not vectors
Known Participant
June 6, 2014
strange ... maybe an syntax issue?

a few examples witch i had used succesfully.

50% Image1.jpg, Image1@2x.jpg

100% play_scale-100.png, 140% play_scale-140.png, 180% play_scale-180.png

100% SplashScreen-100.png, 868x421 SplashScreen-140.png, 1116x540 SplashScreen-180.png

Cheers
Participating Frequently
June 6, 2014
Hey Fabio,

at first you should always make stuff with pathlayers.

Left path, right pixel (your original) ... both done with generator.