Live filters from imported sbsar
So we could have our own custom filter that we could specify certain group as inputs . Turning height into normal map for example, or doing edge detect from certain layer beneath. Or doing image displacement based on some some rgb values of other layer. RG for vector and B for distance.
All this is working in Substance Painter . Why not do it same way in Photoshop which I so much prefer to Painter or Sampler for tillable textures. Especially after pattern preview emerged.
