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Participant
November 11, 2011
Released

P: Adjustable grid size for the warp tool

  • November 11, 2011
  • 78 replies
  • 6000 views

Adjustable grid size for the warp tool

78 replies

Earth Oliver
Legend
November 8, 2019
If you hold shift, you can click/drag to select nodes and if you want to create more nodes/lines, just hold down alt/opt. 
Here's the new help entry:
https://helpx.adobe.com/photoshop/using/warp-images-shapes-paths.html
Zachary0526
Inspiring
November 7, 2019
Yeah! It's a little late for the project I was working on 2 years ago, but, hey, I'm not gonna bitch. Bring it on.
Edward Caruso Photography
Participating Frequently
November 7, 2019
Can't wait to try it. Is there a guide somewhere? I see the Bezier curve controls, which is a welcome surprise, but how do you multi select grid points?
strawbo13
Adobe Employee
Adobe Employee
November 7, 2019
This feature has been implemented in Photoshop 2020 (version 21.0). You can have a grid with any number of grid points, and you can place custom grid points anywhere. You can also multi-select grid points and transform them together.

Enjoy!
tmjannelli
Participant
October 13, 2019
This thread has gone on for 8 years! Wtf? What are we paying for? Adobe is ignoring its users. I have been using and paying for this software for almost 30 years and am frustrated with their subscription tranny and the fact they can’t fix basic tools. I am going to move on. What software out there can warp on a grid or should I just go directly into 3D and get z-paint? The price would likely come out in the wash with the improvement in my 3D items. Painting texture maps in photoshop is starting to feel archaic. Adobe. What can you respond please?
cameronrad
Inspiring
July 24, 2019
Seriously would love this feature as well. Please please please borrow/implement more stuff seen in video/vfx applications .

The grid/spline warping in Nuke linked earlier in this thread is a great example. https://www.youtube.com/watch?v=SthlyRNXbkU This function would speed up the workflows of so many people.

HSL curves, qualifiers/selections like DaVinci Resolve is another. As well as how these applications work in complete floating point math, so even if you "clipped" the highlights with one adjustment layer, a subsequent layer can be used to recover them back. Also the ability to be compatible with OFX layers/plugins/tools.
Inspiring
July 24, 2019
Sad indeed. What is the right "difficulty to implement:how many people want it" ratio before Adobe actually does something? Not that it matters because all they have to do is add an option for more anchor points/grid lines. It's NOT DIFFICULT! JUST F****EN DO IT, YOU DEGENERATES!!! I will come down to Adobe headquarters and burn the building down.
Zachary0526
Inspiring
March 28, 2018


Transform Wrap fails miserably. Go back to 1995 and install Kai's power tools to learn how this should perform. Needs independent bezoid points that can be selected individually or with others so that multiple adjustments can be made simultaneously. Also need to be able to move a point and maintain aspect ratio without having to drag new guides. And, why do only the corner points show x and y changes? Sad.
Inspiring
February 4, 2018
There's a workaround. Make your own vector grid in Illustrator with however many subdivisions you want and then place it into the PS doc, convert the placed vector smart object to a smart object (yes, sounds redundant), and then you should be able to warp it.
Inspiring
January 25, 2018
Yes I agree with all the post here and also
I would like to mention the new possibility I would have love to have in PS: Since I work on grey level images... and that the lines of the warp tools is grey too... is is almost impossible to see these lines on my image. So it would be great to have the choice of the color used by the warp tool. It is the same problem with the puppet tool that use only grey lines also. Thanks and have a nice day. JM Hermel.