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Inspiring
May 27, 2012
Not Prioritized

P: Please support PixelBender in CS6/CC

  • May 27, 2012
  • 211 replies
  • 4630 views

Why pn earth would Adobe drop this hugely successful and uniqe set of plug-ins/filters! I know a lot of people are very unhappy about this. I really hope Adobe changes its mind and comes out with an upgrade/patch to fix this problem.

211 replies

c.pfaffenbichler
Community Expert
Community Expert
June 30, 2012
»And you can just modify one of the examples from the SDK and have you math up and running in a matter of minutes.«
I wonder if that estimate may not be overly optimistic for most of us Photoshop users.
Inspiring
June 29, 2012
Have you looked at the Matlab integration with Photoshop?

And you can just modify one of the examples from the SDK and have you math up and running in a matter of minutes.
Inspiring
June 29, 2012
It's really disappointing that there is no real alternative for creating custom math based pixel equotations in photoshop besides convolution. There are tools for this like java based ImageJ but that's just not photoshop with all its professionallity and speed. Photoshop scripting is really powerfull but there is just no way to get access to the pixel level. Pixelbender with all its limitations gave us a chance to fill this gap.
Maybe the team could provide us scientific and developer guys with a filter template
so that we are able to build and run our algorithms agains our images on the pixel level without diving into the depth of the sdk?
I suspect that the focus on GPU is one reason that made updating the plugin too expensive. But to play with my pixels I personally would have been satisfied with a running CPU only version updated to CS6.

Regards,
Markus
Norseman
Participating Frequently
June 29, 2012
Guess this topic is dead. Official "word" (see above) is Pixel Bender is dead also.
Inspiring
June 29, 2012
When are you going to have Pixel Bender for CS6? We really need and want that! I was very disgruntled when I found out it wasn't there.

Inspiring
June 26, 2012
You hold Photoshop responsible for something that was never part of Photoshop? PixelBender was just a research project/technology preview from another team. We wanted PixelBender, and spent a lot of time helping that team get their plugin up to a quality needed for shipping. But we couldn't control the management of that team.
Norseman
Participating Frequently
June 26, 2012
I just found the Pixel Bender Took Kit 2 on Adobe's site. But don't know enough about the old integrated into PS 4 & 5 version to tell if this will still do the things that some of the PB artists have been doing. Anyone that's more savy want to look at it and let us know. I looks like you can build filters and run them with the Took Kit.
??????
Participant
June 26, 2012
I can appreciate that the TEAM may have been broken up, but that's a poor excuse for not continuing a plug in. If things like that are going to happen, then why bother at all. In this day and age where people base there work on something that works, I find it very inexcusable that the answer is as trite as you present it.
In the future I may just look for alternatives to photoshop...

Thanks for your reply, though.
Christo
Inspiring
June 26, 2012
Pixel Bender was never a feature of Photoshop, it was just a research project hosted on the labs site. And the management of the team that developed it did not feel that there was enough demand to justify it's continued development. The team has since been broken up and moved on to other things.
Participant
June 26, 2012
So I just spent TONS of money to have adobe turn around and tell me that the Pixel Bender Plug in doesn't work any more?????? WTF? Why do companies do this??? I'm getting increasingly sick of them doing this in general. Don't bring something in, have us enjoy it, work with photos using it, THEN tell us that your not supporting any more in the next version of your program. That's just nuts! And I'm finding it happening with more and more products!!! Not good!!!!