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Participant
September 16, 2022
Open for Voting

Smart object blending mode update

  • September 16, 2022
  • 0 replies
  • 126 views

I feel smart objects need a long overdue update. In my workflow, I love using smart objects. What's there not to like about them? But chances are the delivered assets have multiple blending styles. What I do often is assign the relative effect overlays as clipping masks and then turning that object into a smart object. Works like a charm, even if it's a bit of a nuisance.

However there are some instances where that workflow just doesn't work, of you need to at least simplify the overlay specific elements. That's when we need like a smart object v2 that, even though it'd need to recalculate the values on every transform (like any smart filter), understands how to apply the blending modes inside that smart object to the resulting art it's on top of.

I feel like that's one of those things that would certainly improve photoshop a lot. You have a graphic with a surrounding additive glow that needs to be that specific size no matter the scale? You no longer need to adapt every drop shadow to the specific new transform size, you're just inheriting it from the smart object.

If I were to venture how such a feature could work from a programming standpoint, the different blending modes would have an internal mask value that is transferred from the smart object to the document its being placed upon. I know it's a hard request but it's definitely a worth one. They'd be autogenerated on save for every blending mode present in the smart object.

The feature could be retrocompatible as these would be like smart objects v2, and not substitute the current ones.


Does anyone else vouch for this idea?