Skip to main content
Participant
Jan 24, 2023 12:28 PM UTC
Open for Voting

Faster warp stabilizer through multi-core analysis

At this moment warp stabilizer seems to only use one core of the CPU to "analyze" the footage, and because of that takes an extremely long time. The usual workaround is to split the video into several pieces, up to the number of cores the CPU has, but then stitching them back seamlessly is a very difficult task. Why can't Premiere virtually split the video in an optimum number of pieces of equal duration, analyze them all at the same time allocating one core for each, and them aggregate the gathered data to stabilize the whole clip in one process?

3 replies

Participant
Jan 24, 2023 1:20 PM UTC
The warp stabilizer effect got optimized quite recently. When enabling the new "fast analysis" checkbox the analysis will use several CPU cores.

It still does not use the GPU or 100% of your CPU cores, though. What you can do is analyze two or more clips in parallel. This will utilize 100% of your CPU. If you want to automate this you can use the Batch Stabilization Analysis for Warp Stabilizer plugin:

https://exchange.adobe.com/creativecloud.details.107996.batch-stabilization-analysis-for-warp-stabilizer.html
Translate
jaquinde
Participating Frequently
Jan 24, 2023 1:20 PM UTC
Having a 3990x is useless when this feature only works with one (1) Core.
Translate
Known Participant
Jan 24, 2023 1:20 PM UTC
Please wake up Adobe it's 2020. Warp stabilizer needs to use all cores.
Translate