Skip to main content
Known Participant
October 10, 2024
Open for Voting

Make Masking Behavior Consistent with AE

  • October 10, 2024
  • 5 replies
  • 383 views

I miss having a garbage matte. I realize that we now have similar tools in the Opacity controls, and in just about every effect that has Opacity controls. But what I don't like about those is that you can't grab a line between two vertices and move it straight or expand it, etc. Is there a way that you could make these masks behave more like the ones in After Effects? I have a hard time trying to get a square box even using the box mask in Opacity. Maybe this is just a lack of user knowledge on my behalf, but it would make sense that they should behave the same as they do in After Effects.  Thanks for hearing me out.

5 replies

MyerPj
Community Expert
Community Expert
October 10, 2024

 Now with the right title, we need to upvote this thread. That's the big number up top-left next to the thread title.

🙂

Known Participant
October 10, 2024

Thanks, Ann. I figured it was just lack of knowledge. But it would be nice if there was consistency across programs.

Known Participant
October 10, 2024

Thanks. You're right. I'll change it.

Ann Bens
Community Expert
Community Expert
October 10, 2024
quote

 you can't grab a line between two vertices and move it straight or expand it, etc.


By @andrea_stewart

 

Lasso 2 nodes. Select one of the node and move it around: voila.

MyerPj
Community Expert
Community Expert
October 10, 2024

It's a great idea to make masks in PP more similar to masks in AE, we could really use that.