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Known Participant
Oct 10, 2024 6:20 PM UTC
Open for Voting

Make Masking Behavior Consistent with AE

I miss having a garbage matte. I realize that we now have similar tools in the Opacity controls, and in just about every effect that has Opacity controls. But what I don't like about those is that you can't grab a line between two vertices and move it straight or expand it, etc. Is there a way that you could make these masks behave more like the ones in After Effects? I have a hard time trying to get a square box even using the box mask in Opacity. Maybe this is just a lack of user knowledge on my behalf, but it would make sense that they should behave the same as they do in After Effects.  Thanks for hearing me out.

5 replies

MyerPj
Community Expert
Community Expert
Oct 10, 2024 6:55 PM UTC

 Now with the right title, we need to upvote this thread. That's the big number up top-left next to the thread title.

🙂

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Known Participant
Oct 10, 2024 6:32 PM UTC

Thanks, Ann. I figured it was just lack of knowledge. But it would be nice if there was consistency across programs.

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Known Participant
Oct 10, 2024 6:31 PM UTC

Thanks. You're right. I'll change it.

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Ann Bens
Community Expert
Community Expert
Oct 10, 2024 6:30 PM UTC
quote

 you can't grab a line between two vertices and move it straight or expand it, etc.


By @andrea_stewart

 

Lasso 2 nodes. Select one of the node and move it around: voila.

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MyerPj
Community Expert
Community Expert
Oct 10, 2024 6:29 PM UTC

It's a great idea to make masks in PP more similar to masks in AE, we could really use that.

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