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TaranVH
Inspiring
January 24, 2023
Under Review

Nearest neighbor scaling (sampling) - simple and vital

  • January 24, 2023
  • 72 replies
  • 20483 views
After Effects allows you to use Bicubic, bilinear, and nearest neighbor ("draft") for scaling. (Also known as "sampling" or "interpolation.")

Premiere should absolutely have the option for the Motion effect to use Nearest Neighbor. (It would still be bicubic by default, as it is now.)

This is very important for sprite art, screenshots, screen recordings, etc.

Here is a forum thread on the issue from 2012, where most people unfortunately don't even understand what the problem is:
https://forums.adobe.com/thread/1061901

NOTE: The TRANSFORM effect currently has the option for bilinear and bicubic. It would be good to add nearest neighbor here, but that should not be the ONLY place where it is available. The Transform effect still has severe issues with buggyness, instability, and choppy movement. Again, it is important that the MOTION effect has the option for Nearest Neighbor.

72 replies

TaranVH
TaranVHAuthor
Inspiring
January 24, 2023
Apparently, there is a Premiere plugin that will do this. I haven't tried it yet, but I hear that although it has Nearest Neighbor, it is very slow to work. https://aescripts.com/gpuresize/
I'd still very strongly prefer to get this in vanilla Premiere.
Inspiring
January 24, 2023
That forum post hurt to read