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Known Participant
December 29, 2023
Open for Voting

No ACE's in Premiere!!? Does anyone have a work around?

  • December 29, 2023
  • 2 replies
  • 2490 views

I work In Cinema 4D and After Effects. We've had ACEs for about 2 years now. I made a bunch of renders and clips to be able to cut them into a complicated edits which I wanted to do in Resolve but changed my mind since I've only used it twice for editing. Soooo Like a fukn idiot... I said ok I'll do it in Premiere since my deadline is tomorrow. I make the Edits all day today only to realize that on the final clip I placed all the colors / reflections / gamma are all off on all clips. I look for an OCIO ACE's tool in Premiere, BUT It doesn't exist. Is there no way of fixing this in Premiere?

 

WHY DONT YOU GUYS HAVE ACE"s YET!!?? WTF

2 replies

Known Participant
January 8, 2024

If anyone's looking for the answer to this problem, My honest opinion is It's better to just work in DaVinci Resolve or Edit in AE (which is terrible for making 500 cuts to the beat of an EDM song). Yes, I think it's faster to spend 2 hours learning Resolve and how to import and cut than it is to try to regain your colors back in Premiere Pro.  Resolve makes it seemless, and you have a more powerful color control. If you run into the exact problem  the best thing would be to do is use the Gamma effect set it to level 6, theres "Auto" feature in Lumetri that sort of works. You'll have to adjust it but it still doesn't look as good as it did in AE using ACES.

R Neil Haugen
Legend
December 29, 2023

AfterEffects has OCIO and ACES, but it's not yet made it into Premiere. And as someone that works for/with/teaches pro colorists, I spend a lot of time in Resolve and "interpret" how to work in Premiere for Resolve users. And that's a frustration for sure.

 

I assume you know of the new, full set of color management controls in the Lumetri panel Settings tab, which at least is a big upgrade from previous versions. Their algorithm based tonemapping is actually pretty decent, whether working with log footage in general into Rec.709 or using HLG or PQ clips on a Rec.709 timeline.

 

That requires that you have the project CM setting for auto detect log "on", and auto tonemapping in the Sequence CM. Again, this can all be done in the Lumetri panel's Settings tab.

 

From staffers ... Premiere takes the native space of the clips, and transfers all clip data to 32 bit float. You can set the Sequence CM now, to Rec.709, HLG, or PQ, and what that does "effectively" is set the display color space. Think display ODT. So any chroma/tonal work is done to original clip data in 32 bit float, then an ODT is "effectively" used to give the data to the display.

 

You can set the display gamma to be used in the Program monitor now, three options, 1.96, 2.2, or 2.4.

 

At export, the Sequence CM and export CM need to be the same ... Rec.709 export presets don't have any additional name parts, HLG and PQ presets do include their color space in the preset name. So at export, match the preset to the Sequence.

 

 

Everyone's mileage always varies ...
Known Participant
December 30, 2023

OK thanks. So in Cinema 4D I was working in ACE's, I sent that into AE and AE has ACES, so I was working in 32 bit ACES colorspace in AE.  When it came time to render I rendered them out as ProRes 422 and they look just like I want them to look.  I do not know about the new control panels in Lumetri....unless it's just Lumetri's normal controls that have been there for the past 2 or 3 years.