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Eccentric Locust
Inspiring
April 4, 2018
Under Review

Support AV1 Video Encoding and Decoding

  • April 4, 2018
  • 164 replies
  • 79047 views

AV1 has been becoming a more and more popular codec for not just streamers, but also content creators and filmmakers. Video hosting platforms, such as YouTube, are now implementing AV1 as a way to easily stream video content to audiences at lower bandwidths. Filmmakers, and especially content creators, are asking for AV1 for creating high quality content without too much compromise for file sizes and ease of use when viewing.

 

Having the benefit of AV1 video will help with preserving the best image quality at a much smaller and efficient file size than codecs like H.264. HEVC/H.265 is supported in Premiere Pro and it's a very nice codec. In fact, both HEVC and AV1 perform very similarly. However, it would be wonderful to have the flexibility of additional codecs that are gaining traction in modern media.

 

HEVC isn't supported everywhere, largely due to their licensing slowing down adoption. Meanwhile, AV1 is open source, so it would be easier to adopt without the concern for licensing; thus, making it more popular with platforms than HEVC.

 

Competing video editing platforms have also supported AV1 encoding and decoding for some time and I have been wanting Adobe to look into it for a while.

 

Overall, I highly recommend Adobe include AV1 encoding and decoding support for Premiere Pro. I strongly believe it will heavily encourage more people to create the best content with a codec that is extremely efficient as it is excellent at preserving image quality.

164 replies

MyerPj
Community Expert
Community Expert
October 5, 2024

The real point is, do we need another lousy to edit in codec. When you transcode, you'll get much better performance using something like ProRes LT or even Proxy - that's a codec made for editing. H.264 and 5 or equally not good for editing. So, I'm not for Adobe spending time on this kind of thing. But you never know.

Known Participant
October 5, 2024

@MyerPj 

I think you're missing the point - and are wrongbin this, too.

 

It's not about making money or being expensive in 1st place. It's about the fact that all that work is completely unnessecary because one wouldn't need it at all, if the AV1 codec would be supported. NVIDIA supports it in hardware and all my players can play it. And I need free 3rd party software for workarounds because Adobe doesn't provide support itself. That's the point.

 

And your workaround advice is wrong: wrapping is only for the container (MKV to MP4). OBS and others do that, too, and it also works with simple ending renaming by hand on Windows. But that doesn't change the codec. So you still have an AV1 MP4 which Adobe still can't read. The only working solution is using Shutter or Handbrake to transcode to H.264 (or alike). And that is very time consuming. And that's the point, too.

MyerPj
Community Expert
Community Expert
October 4, 2024

<<so time consuming and therefore expensive?>>

Maybe you want it that way, make more $$?

Using Shutter Encoder, drop them all into the window

Choose Function = Rewrap

Click Start Function

It all happens very quickly.

You can charge for that too. (it may even be expensive!)

🙂

 

Known Participant
October 4, 2024

What, is it really true?
End of 2024 and still no AV1 within Adobe CC?
Please tell me I missread something...

Got tons of AV1 encoded MKVs here (hello, Adobe, MKVs won't work either).
From MKV to MP4 it's a snap - if I don't have to transcode which I have as CC still doesn't know AV1.
How do I tell the customer, that handling simple screen captures is so time consuming and therefore expensive?

The whole suite is so far behind, it's SO sad (poor performance, not using CPU/GPU propperly - if at all, see e.g. InDesign).

R Neil Haugen
Legend
June 24, 2024

Yes, AV1 would be good to have as an export possibility. No question about that.

Everyone's mileage always varies ...
AngeloLunch
Participating Frequently
June 23, 2024

one day please

R Neil Haugen
Legend
June 17, 2024

That's total BS, but understandable due to the clumsy wording of their legal department. Which is getting reworked. They work with too many large companies, including both broadcast and defense industries, where that sort of thing bluntly is not allowed. They just can't do it and maintain those clients.

 

But of course, people like to make snarky comments.

 

How about simply accepting that not everyone else sees your priorities as essential? That's something we all need to learn to get by in Life, comfortably. And allowing others to simply be other.

Everyone's mileage always varies ...
Lateralus99
Participating Frequently
June 17, 2024

Good point. Adobe's engineering time is being spent setting up spyware like functions so they can see everything you are working on. Great use of development resources!

kalamazandy
Known Participant
June 17, 2024

Looking at a 4 year old video explaining that encoding in a new format is the culprit? Well, that may have been included, but AV1 can now be encoded by GPU. WebM was definitely in the same boat. If you look at which cards can encode which things, so long as you have a card within the last 2-3 years that is reasonably good, then you'll have no problem with encoding speeds. 

 

It's probably likely that Adobe splits things into two categories: Mass users, and professional users. Mass users are likely your youtubers and cheaper wedding/church videographers (it's suprising how many of those there are). Those are mostly going to be, on Average, using H.264 and whatever is straight out of cammera.

Professional users are going to use as original files as possible mostly, so whatever they are getting straight from the camera or an external recorder like Atomos type device. A good number of those will be ProRes, and things that aren't, like if you needed a racing style drone to get footage, will likely be H.264. 

 

Unless something causes the mass users to start switching to another editor because they support AV1, then the driving point will likely be if a camera manufacturer puts a hardware encoder in their camera system to capture AV1 12bit 4:2:2. I can't quite remember, but I thought it also supported 4:4:4, which is a one up on ProRes, which only offers that in 4:4:4:4. This is very annoying, because there's no point in that last 4 unless you've got alpha. 

 

Premiere supports H.264 10bit, BUT there are a Ton of variations involved in how things are packaged. It is fast with some, and slow with anything I've tried getting out of ffmpeg, or similar. 

Resolve, is aware that H.265 can actually be a good edit format if you have reasonably current hardware, and it is one of the options for edit proxies. Resolve may be another driving factor, because Premiere Does need to compete with them a bit. 

We would definitely switch to Resolve if we didn't use AfterEffects so often. The ability to copy and paste between them (with Some degree of success), or import AE files directly, create mogrt files when needed, speeds up just enough to make the annoyances in color workflow and needed extra hardrive space for Resolve workflows not worth it for our studio.....yet. Project success can always shift things a bit right? 

Filmus
Known Participant
June 16, 2024

Only if the codec supports the alpha channel, it can be supported. Anything that does not have alpha channel support should be thrown into the trash.