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Participating Frequently
January 9, 2024
Open for Voting

Want to ripple delete and preserve marker locations when using speed effects

  • January 9, 2024
  • 11 replies
  • 703 views

Still completely broken in 2024. (because I need markers to react to speed effects).

 

Mod note: Edited for content. Title changed slightly.

11 replies

Kevin-Monahan
Community Manager
Community Manager
January 9, 2024

Hello @QuestionablyDamp,

I read your comment. It does work for me if I am doing standard trims and editorial functions. Not so much when moving clips around and such. If you could, sum up what does not work for you and file it as a bug here. I would gladly upvote and support your bug report.

 

Thanks,
Kevin

Kevin Monahan - Sr. Community and Engagement Strategist – Adobe Pro Video and Audio
Participating Frequently
January 9, 2024
Hi! Thanks for reaching out!

FYI, there should be 6 images below. Let me know if gmail dropped them and
I'll send them as an attachment.

I need a way to spread my sequence markers and clips out to 25% speed while
retaining 100% speed on all the clips, just spreading them out.
[image: image.png]

I hoped I could do a ripple speed change on all the clips to reposition the
markers and clips spread out to 25%.
[image: image.png]
Then, uncheck this [image: image.png] and uncheck 'Ripple Edit, shifting
trailing clips' and then respeed up all the clips to 100%.


As you can see, the ripple edit doesn't move the markers, nor does it keep
the clips in sync.
[image: image.png]


For some background as to what I'm doing/why I need it done exactly like
this:

I have a 240fps sequence with 687 markers marking out mouth movements of my
fish to sync to music/dialog. It's color coded for each individual fish.
[image: image.png]

I have a nested sequence for each individual fish which functions as a
visual 'click track' type thing that I use to make VO easier to come up
with and to sync. Each clip below is the same subsequence of a line moving
from left to right and makes a click sound when they get to the end. This
click sound is synced to the marker. Attached is a render of the click
subsequence called SyncBar, which I hope will help this all make sense.
[image: image.png]

I marked everything out at 100% speed 240fps by accident and this goes
against my workflow. Everything else I have, I always drop the footage to
25% speed 60fps and then add markers (I have reasons I could explain if
you're curious) but this time I forgot to do that and now it looks like I
will have to just start over because there's no way I can find to spread
the sequence markers out, slow the fish footage down while retaining the
syncbar at 100% speed. If I were to nest and slow everything down and just
use clip markers instead, then the syncbars slow down too and it looks
really gross. If I were to speed the syncbar animation up first, by setting
speed to 400% that would later be dropped to 100% when slowing down the
whole above sequence as a nested sequence, then all my other footage using
this syncbar would have 400% speed syncbars. I use the same syncbar
sequence globally so that I can tweak it and have the changes reflected
everywhere.

Another potential solution I thought of would be to export the sequence
markers to csv, run a script to multiply all the timestamps by 4 and then
reimport the markers. I'd have to reposition all the clips but at least I
wouldn't have to go resync all the markers. But I can't figure out how to
reimport the exported csv. I don't think it's possible.

Another potential solution, I'm currently researching how xmls work in
premiere pro. Looking into if I can build a script to generate an xml based
off the csv exported markers. Not sure if this is possible, if you have
any tips here, that would be amazing.

Please let me know if you have any solutions or if I'm missing some basic
workaround or something.

Thanks,
Nathan Zurowski