Baking Apply Subdivision an High Poly
Baking Apply Subdivision *as High Poly
In the Baking menu, Add a check box along side “Use Low poly mesh as high poly mesh” call “Subdivide Low poly mesh” with a second option for Subdiv Level.
When Checked, the baker will subdivide (Open SubDiv) the low poly mesh to a level chosen by the user. That temporary internally generated subdivided mesh will be treated as the high poly mesh.
Why include this feature?
Because it means I wont need to do another step in exporting a throwaway subdivided mesh. Targeted at the VFX side when working on subdiv meshes. My studio and co-workers would be eternally grateful.
