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Hey, I know i cannot stream AVI and some other formats..Do i have to convert my videos to flv or f4v myself?? before streamin..
Hi everyone!how is possible to determine in advance the max number of simultaneous connection for my FMS?thanks!
Where can I download an older version of Flash Media Server? I need 3.0 for a client withan existing, dated infrastructure.-=John
I downloaded the development version, and reading the readme.htm and it says:For production: Windows Server® 2003 SP2, Windows Server® 2008, Red Hat® 5.2, Red Hat® 4For development: Windows XP® SP2But then I read further down this:To install Flash Media Server on Linux: 😎 Enter a serial number. If you don’t enter a serial number, Flash Media Development Server installs.So I suppose I can install the Development version on a Linux server, the question is can I do it on a Ubuntu Server x64? I guess not?
Hello,I have a Flash Media Server 2 Professional Edition license (25Mbps, 2500 connections).Currently I work with one server as "master" server.Now I want to install one EDGE server. As I understand I have to buy one more license for this new edge server, but I can't find where to but it.I need this license for FMS 2.0.5 version, but there are everywhere FMS 3 licences in stores only.Could anyone help me and advise what better to do in this case?
Hi,I have a service running off a FMS and I was wondering how I would get a stream to keep downloading the rest of the file even while streaming. For example, like YouTube downloads the entire video while you're watching it, much like Progressive Download does but I want that from my streaming server. How would I go about doing this?Or even better than that, if I could buffer at least 20 seconds ahead of the current stream position. If I use NetStream.setBufferTime(20) - the stream doesn't play until at least 20 seconds has been buffered, but I want it so that it will play even though it hasn't buffered completely, but will keep buffering while streaming. Thanks
HiAm using adobe media development server successfully able to make live streaming on RTMP,is it possible to make it happen over RTSP....
We're trying to take a different tack in resolving our issue with offsite streams coming through our server.in the /rootinstall/Applications/vod and live folders, there are two text files which when altered, purportedly should only allow flash within html pages, and swf files to only be allowed if they reside on computers on specified domains. (Files are mentioned here)Am I understanding those files correctly? I ask, because when I set them all by removing the asterisk from the last line, and repacing it with our domain.edu , i thought that meant that the server should only respond to swfs and htmls located on our domain computers....In a simple test from home, I fired up an swf that I know calls an mp4 from our server. It played. If I understand things correctly, it shouldn't have.are the other switches to be thrown to make these files do what I believe their supposed to? or is this not their purpose?Also... is that the only place they need to exist
The upgrade version of FMS3.5.3 append the new function about buffered stream, in order to resolve problem when the bandwidth no good caused the video getting more and more slow, but i can't find the confiugration in which file.who can tell me ? thank a lot !
I downloaded FlashMediaServer 3.5 (Free Version for Window)& installed on my Development Server (Window XP- SP2).It is working perfectly well as far as swf / flv is concern.But I am facing problem while Installing & Configuring PHPIf I install PHP (details is given bellow) sever is either not working or runs continiouly.I wnated HELP regarding INSTALLING PHP/MYSQLLong back I have not installed Apache/PHP/MYSql Manually.Currently I generally use XAMPP/WAMP/Apache2Triad for my developement serverFor your Reference My ststem setting are as follows :Os : Window XP- SP2Path : C:\FlashMediaServer\Apache2.2\ C:\FlashMediaServer\webroot\ C:\FlashMediaServ
Hi all, I have many questions on creating a real complex application on FMIS.1) in the way to speed up connections behind proxies, is it possible to configure FMIS to support only rtmpte communications?2) if I create many functions in the application SWF verification will be verified for each function?3) if I have an swf (application A) that load another swf (application B) [see http://www.adobe.com/livedocs/flash/9.0/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00000354.html] and application B call a FMIS under swf verification wich of the two application will be verified?4) If I configure an application to use only RTMPE all the data communication between server and client will run under RTMPE?Thanks a lotLP
I am trying to find Adobes detailed hardware requirements for Flash Media Server 3.5 - The base one on site is too vague i.e. what is the storage requirements i.e. Raided harddrives - how many? Do we need something more robust i.e.SAN Want to support 500 concurrent streams @ 700kb. Can anyone help?
Dear all!With reference to advertisement/introduction of in website (http://www.adobe.com/ ), I am writing to you to request some things bellows:My company would like build video streaming application on Website (and mobile in future), maybe something likes http://youtube.com . It is streaming: films, video clips with the different sizes which are stored in folder of server with high quality, powerful, secure, extendable, high-performance, highly scalable, and custom video solutions. After I went through the Flash Media Interactive Server 3.5 of Adobe I see that it seem usefully with the streaming video application of my company. So that, before my company purchases the Flash Media Interactive 3.5 software we would like use trial the Flash Media Interactive Server 3.5 software with full features, unlimited the end users, and full functions in few months. And we hope you provide full Flash Media Interactive 3.5 software and guide clearly, more details and more focus for “how to us
Ok I called Adobe and they sent me first to customer service then to sales and then said they would not be able to answer my questions as it would be better to find my answers here. I have a few questions related to the use of the Interactive media server and here they are:Can it take a high def digital input from a Tandberg box (SDI or ASI format) directly? Currently we are taking the digital output, converting it to analog, then encoding it to FlashDoes it provide for manual ad insertion and overlays in a live encoding stream?Does it allow manual intervention to switch out of the ad to the live stream?What bit rates are supported on the output side? Can it do multi bitrate output from the encoder, say to different ports? Different ports being key.Can you cut clips from an encoded feed? On the face of it, I would presume the answer is no, but I wanted to check with the experts.Ok help on any of these questions would be great. Thanks in advance!
Hello guys,I have a problem with recorded stream: The MetaData its partialy correct.Most of the informations are correct, but the 2 most important information for me width and height for the video are always 320 x 240 for any recorded stream althow they are published at different WxH.I tried to get my head around this but cant seem to figure out were the problem is.FMLE its used to publish the stream useing H.264 / MP3 codecs.Here is the server side code used to record the stream: _isLive = true; if ( _isRecording == false ) { function ISODateString(d){ function pad(n){return n<10 ? '0'+n : n} &nbs
Hi all, I trying to make a application for multiple videoconferencing, in which more than one peaple can join. During my analysis I have got one issue: Suppose four users are making a conference meeting and all of them are publishing their respective videos. All the video are displayed on on each screen. But due to limited connection and bandwidth I am making connection or viewing each publisher one at a time in every 15 sec, which make still image. but I want to clear the video of the respective person who has either logged out or stop publishing. I have tried the netstream event i.e netstream.unPublishNotify but it works only when I have made connection for viewing. But sometimes it happens that I have no connection for viewing for that perticular person as per the timer. so I want to know who is publishing video at the time of making connection for that perticular view. How could it be possible to know whether the live stream is coming or not at the time of v
Im very new to flash server (as of a few hours :-)) and I have a quick q.I've set up multiple instances for live streams. However, when I try to view the logs for a particular instance there isn't any info. But when I look at the log info for the _definst_ I see all the connection info, for all the streams. Is that how it's supposed to work? Can I not view specific logs for each instance distinctly?Thanks!
After yesterday's fiasco and authentication hole plugging, I have two questions.First, in our Access log, i can see where our FMLE start and stop live publishing (i see publish and unpublish in the logs). Now, my logs might not be long enough...but whoever bounced their feed through our server...I don't see publish/unpublish entries in the log. Do some encoders pump VOD through the flash server in such a way that they aren't marked as publish/unpublish? What can I look for in the logs for these encoders?Second, in my thread yesterday, I asked where I would see authentication granted/denied entries in the logs. I don't know if it logs by default, and where... or if I have to add something to logger.xml. Anyone know?
I have bee trying to stream to mobile phones.. I have installed flash lite on the phone, I dont know what to do
Any idea what would cause this??? Running 3.5.1 on fedora9. I avg ohh 125 connections at any given time. Here recently server load has increased by alot. 16G of ram seems to not be enough anymore. I was also wonder if it is worth the effort to upgrade to 3.5.3. Is there any performance / memory fixes that would help me??*** glibc detected *** /opt/adobe/fms/fmscore: corrupted double-linked list: 0xf4d670e8 ***======= Backtrace: =========/lib/libc.so.6[0xf7d09329]/lib/libc.so.6[0xf7d0aead]/lib/libc.so.6(__libc_malloc+0x95)[0xf7d0cce5]/usr/lib/libstdc++.so.6(_Znwj+0x27)[0xf7ef3b47]/usr/lib/libstdc++.so.6(_Znaj+0x1d)[0xf7ef3c8d]/opt/adobe/fms/fmscore(_ZN12TCDataParser15CheckBufferSizeEi+0x5f)[0x84cfae3]/opt/adobe/fms/fmscore(_ZN12TCDataParser9PutStringEPKci+0x9f)[0x84d04cb]/opt/adobe/fms/fmscore(_ZN13TCCSerializer17ProcessStringTypeEP6TCDatai+0x38)[0x82d1ce4]/opt/adobe/fms/fmscore(_ZN13TCCSerializer17_ProcessScriptVarEP6TCDataP10TCMBString+0x1a0)[0x82d6ba4]/opt/adobe/fms/fmscore(_ZN13TCCS
I am trying to configure Flash Media Server to support dual Buffer Strategy. I have read lot of posts here, but no answers.Audio 80Kb live broadcast.I want to quick start play after 2 seconds and then expand buffer to 10seconds.Dual Buffering Strategy.When i test wowza 2.0 it works like a charme.But if i test the same player code with FMS 3.5 it quick start play but instead of expand buffer it empty 10s buffer...What is wrong? Why can i play at wowza and not with FMS3.5?WOWZA 2.0:TIMER EVENTBUFFER LENGTH: 11.215BUFFER TIME: 9.9TIMER EVENTBUFFER LENGTH: 11.215BUFFER TIME: 9.9TIMER EVENTBUFFER LENGTH: 11.169BUFFER TIME: 9.9...FMS 3.5:FMS 3.5BUFFER LENGTH: 9.253BUFFER TIME: 9.9TIMER EVENTBUFFER LENGTH: 7.212BUFFER TIME: 9.9TIMER EVENTBUFFER LENGTH: 5.257BUFFER TIME: 9.9TIMER EVENTBUFFER LENGTH: 3.217BUFFER TIME: 9.9TIMER EVENTBUFFER LENGTH: 1.203BUFFER TIME: 9.9Why this behaviour?I Want to use FMS3.5 but with this issue i will have to change to WOWZA if not solved
Hi All,We have a couple of servers that host FLV videos for on-demand playback. The file storage however is on a separate server, and all the stored VOD content is accessed via UNC share, ie \\servername\share\foo\bar. The servers have a fast connection to the file server, however, whenever we try to play videos from the FMS servers, the first time its requested, they play back jerky and jumpy. Most of the time though, the second time the video is played, it plays fine. Also, if you try to seek ahead to a spot where no one's played back from before, it will be jerky the first time, but fine the second time.I'm assuming that the first time through, the FMS server caches the content, and then the 2nd time it servers it from the cache. Since the servers have a very fast connection between them, what can be done to solve this?Also, would it be better to have an Origin server host the file content locally, and then use Edge servers to connect to and serve the f
I use FMS development webgame. 2 application. 1: room 2: game.room to maintain 24-hour continuous connection. game is the player number 0, shutdown ()That there are about 400 people online when the room occupied by the memory 500-800M. game only 100M+Players reduction, room memory will not reduce still remain in the 500-800MIs there relevant solutions or comments?////////function userLogon(_newClient, userType, userName, userPsd) { var Logon = new LoadVars(); Logon.errorCount = 0; Logon.onLoad = function(success) { if (success) { //trace("---------------------------"); if (this.returnInfo == "ok") { application.acceptConnection(_newClient); } else { var err = new Object(); err.message = "error"; application.rejectConnection(_newClient, err); } } else { this.errorCount++; if (this.errorCount>=3) { trace("error");
I have been looking for a way to tell what file was requested from within a VOD app when a video is played. I want to use the file name for something else but I dont want to have to send it with a second argument in connect().Is it possible to tell what file is requested??? If so how can I do this??
Hi, I am publishing the video over FMS and viewing it on other PC through display video. Now when I stop publishing the video, I am getting the last buffer as still image on the other PC(viewer). I want to know how we can delete that last buffer on viewr PC when publishing stops.
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