Adobe Stock 3D OBJ models won't import into Blender correctly
I believe there's a bug with the 3d models offered by Adobe Stock. When I try to open them in Blender, they look like the normals are reversed. But when trying to reverse them or recalculate them, it won't help. Is this a clear message that these models are not welcome to be opened in Blender? Or is there a trick to this? Thanks in advance!
