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Known Participant
March 24, 2025
Answered

Can generated videos be re-prompted to make changes ?

  • March 24, 2025
  • 1 reply
  • 241 views

Hi,

 

I'm using the beta image to video generator. I've supplied the start frame which is a cartoon kitchen, adn teh end frame which is a cartoon living room. I've created a dolly camera shot which starts in the kitchen and ends in the living room.

It did an ok job, but furniture suddenly appears out of nowhere like magic as the shot progresses eg a chair sudden appears in trhe kitchen.

Is it possible to tell the prompt - "keep what you did, but don't ave furniture appear out of nowhere?"
I guess this is a two part question - can you tell it to keep what it did, but make a change, and... how best to not have furniture appear out of nowhere?

My original prompt was:


"create a dolly shot moving from left to right that starts in the reference track (a cartoon kitchen) and ends up in the living room. Make sure that all furniture and objects in the shots are already there i.e. do not have them appear out of nowhere as the video progresses. Be sure that all furniture and object are appropriate for each room"

 

Thank you

Correct answer droopydog500

Hello @shaunthomson1,

 

As it is now every generation is different and you cannot base new generations from previous ones, except through the use of keyframes.  There are not magic phrases to prevent a weird item from popping in. As the model matures, I think that behaviour will occur less frequently. Telling it what you want to see is the best defence right now.

 

Also, negative prompting generally does not work. The Adobe models tend to ignore the negating word(s) (such as no, not, without) and add in the item you are telling it not to add.

My best,
    droopy

1 reply

droopydog500
Community Manager
droopydog500Community ManagerCorrect answer
Community Manager
March 24, 2025

Hello @shaunthomson1,

 

As it is now every generation is different and you cannot base new generations from previous ones, except through the use of keyframes.  There are not magic phrases to prevent a weird item from popping in. As the model matures, I think that behaviour will occur less frequently. Telling it what you want to see is the best defence right now.

 

Also, negative prompting generally does not work. The Adobe models tend to ignore the negating word(s) (such as no, not, without) and add in the item you are telling it not to add.

My best,
    droopy

Adobe Community Expert (not an Adobe employee)
Participant
March 24, 2025

Thank you droopy - I will battle on!