3D scene issue: Auto-Orient along path on a map causes my aircraft to jerk during turns
Not sure what I'm doing wrong here. But I have a 3D scene with a world map and an aircraft following a path (red line) along that map. After applying auto-orient along path to my aircraft, the plane faces the wrong way. So I set the Z rotation manually to 51º to make sure it's pointing in the direction of travel. But the problem is that after applying auto-orient, the aircraft develops this unwanted jerking motion now and again as it turns. See pics of my project below and attached animation. Thank you very much in advance to anyone who can help me troubleshoot this issue. 🙏🙏🙏
https://www.youtube.com/watch?v=DiRGPFBk6YA



