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When adding an Object Matte to 25fps interlaced, AE requires to switch the Comp to 50 fps. Although imho this processing should happen under the hood, I can understand why that is needed. But the thing is, when doing so, the timing is changed: the Comp length is doubled in time. I think time should remain the same.Is this new behavior? I remember that changing frame rate in Comp settings did not affect Duration in seconds.Please repair, or give the option in the Comp settings to maintain time or frames. (Materialy is a typo in the heading - can’t edit it)
What should be the value to get an exact cube?
After Effects crashes constantly, black screen and windows become unresponsive.This happens about last week. Everytime I scrub any file (jpg/png/mp4/vector) After effects lags down, black screen and unresponsive.Other software I use does not experience this lag. I have updated the Graphic driver, no effects. I’ve changed the settings in AE, so far no effects.My specs:Intel(R) Core(TM) Ultra 7 155H (1.40 GHz) 32.0 GB (31.4 GB usable) NVIDIA GeForce RTX 4050 Laptop GPU (6 GB) Intel(R) Arc(TM) Graphics (128 MB) Storage: 668 GB of 954 GB usedPlease suggest me what to do about this constant problem. I can’t use AE at all.
I can't find a way to get SVG images into my composition. EPS is just drag and drop but SVG... I can't through any route.I must be missing something.
The name of the 3D object is Briefcase with Money.obj. I want to create an effect where the camera moves upwards and the effects move downwards.However, when I add the camera, the 3D object disappears. What can be done to resolve this? Thank you very much for your attention.
With the release of the Mac Studio with M5 Ultra, and Apple’s eye-watering RAM pricing, I’m trying to work out the best upgrade route for overall performance.I currently have a Mac Studio with the top-spec M2 Ultra and 192GB of unified memory. The comparable upgrade would be the top-spec M5 Ultra, but with only 96GB of memory. The jump to 256GB adds roughly £4,000, which simply isn’t viable.Would cutting my memory from 192GB to 96GB undermine the performance gains of the M5 Ultra? Would having only 96GB alongside the maxed-out CPU and GPU create a bottleneck, or does that only become an issue if my workloads actually exceed the available memory?Alternatively, would I be better off choosing the top-spec M5 Max with 128GB of unified memory? It would have less CPU and GPU power than the M5 Ultra, but gives me more memory at a much more reasonable price.My main work is motion graphics, primarily After Effects, alongside Cinema 4D and other Adobe applications. Which configuration is likely
I love the secret projects that accompany each version of After Effects, but I only thought to save the last couple. Is there an archive of them anywhere?
Hi all!I have this drone hyperlapse shot, during the first seconds there is a visible perspective change of the images, so I have the buildings that goes up and down.You can clearly see this movement in the video I attach, which I tried to stabilize it with warp stabilizer using both Subspace warp and perspective.Also there is a bit of left to right (and viceversa movement)How can I stabilize it to get a smooth result? Thanks!
I have AE 22. When i play the preview/playback in a composition that isn’t 15 fps, the program starts lagging and slowing down. It happens both if i add media and if i don’t, does anyone know what the problem might be and how to fix it? I wanna use 18 fps or more but even then it gives me problems and doesn’t load as it should
Is there a way to time-stretch a comp, but keep audio clip pitch and duration? I know that it's possible to "un-stretch" the audio to compensate, but I’m looking for an easier workflow.
It’s been years since I have tried to use Character Animator to auto-detect lip sync for After Effects cartoon characters. I wasn’t happy with the results.I have been using a .MOV file with time remapping and keyframes, where I scrub through the timeline audio and I set keyframes for the phonemes. The MOV file has a frame for each mouth, I scrub, I keyframe.Right now I am making a project where most of the characters only have four different mouths for pretty much all of the sounds. Has anyone managed to build a better mousetrap for auto-detecting phonemes, are am I still resigned to scrubbing & keyframing?Thanks.
After working for weeks random Arri MXF Pro Res files will no longer connect, be marked as incompatible, randomly. They will have been unchanged on disk, still work in Premiere, even if I link to an untouched backup they will not work in AE. Then every few days more and more files will stop working. Its like a plague. This is destroying workflows.
In an After Effects 2025 tutorial, the Camera Frustum/Wireframe is magenta, but the Focus Distance indicator line is clearly WHITE.In my After Effects 2026 installation, both the camera frustum and the Focus Distance indicator appear magenta.I am using Classic 3D and Depth of Field is enabled.Is there a preference, View Option, Layer Control setting, or any other setting that controls the Focus Distance indicator color?I don't want to change the Camera's Label Color because that changes the entire camera wireframe/control color.I specifically want to distinguish the Focus Distance indicator from the camera frustum.Screenshots attached:After Effects 2025 tutorial — white Focus Distance line + magenta camera frustum. My After Effects 2026 — both appear magenta.Was this behavior changed in After Effects 2026, or is there a hidden setting/preferences option?
Hello!! I have to make a video template that features a single line of text which repeats using an echo effect and moves along a frame, similar to what the Montreal Victoire did for their goal videos as seen here. Because I’ll have to make about 30 of these videos and the text that needs to travel along the path will be different lengths, I set up a separate comp to use as a parent layer with an expression to scale text in that comp to its width (in this case, 200px), so I would only have to set up the number of echoes/delay between echoes one time. I tried using the expression “comp("Dynamic Text (player names)").layer("Player Name").transform.scale;” in my main composition to adjust the text moving along the path to match this scale, but this changes the scale of the path the text is travelling along as well. Is there an expression I can use to scale the text, but not the mask/mask path it’s travelling along? Alternatively, is there a way for me to have text move along a path in this
I started encountering a bug yesterday where my after will not allow me to click on any effects or presets in the effects and presets window. I am still able to add effects by right clicking my footage and choosing effect.You can see in the screenshot that the create new animation preset button at the button is not appearing.The only way I am able to fix this is to reset after effects multiple times. I dont even know where to being troubleshooting or what information to provide.
When I export any video in After Effects, regardless of the composition settings, frame rate, resolution, or quality, the render consistently freezes one frame before the 1-second mark. The only workaround I've found is exporting as an image sequence, but there is an additional issue with audio synchronization, and it is corrupted. Standard video exports freeze every time, while renders sent through Adobe Media Encoder (AME) complete successfully. I've already tested different compositions, export settings, frame rates, and quality levels, but the issue remains the same. Any assistance in diagnosing why After Effects stops rendering at the same point on every export would be greatly appreciated. PS: I’m using the latest version of After Effects on my Apple M4 Max with 48 GB of RAM.
A quick question, but I’m looking to redo this animation as I don’t have the original file for it, is it possible to do this in After Effects or is it a Cinema 4D job? Obviously a simple loop would be easy to do with trim ends on a path, but notably on this animation the outer loop passes under the inner one at one point and looks like it’s slightly see through as it passes over another- so would be a bit of a job but is After Effects capable of building it? TIA :)
Hola,Cuando intento abrir After Effects 23.3 en Windows 11, no se abre y al mismo tiempo crear dos iconos en el Escritorio, estos icono se llaman AfterFX_2026-08-23_205305.crashHe intentando ejecutar en modo Administrador, pero no funciona.Tampoco puedo actualizar After Effects a una versión reciente ya que mi laptop tiene 8gb de ram. (Tengo también Photoshop y este si funciona)¿Alguna solución?Gracias
Did you know you can use After Effects expressions to dynamically rewrite your mask shapes on the fly? In this tutorial, I'll show you a cool experssion (createPath) which lets you use code (and maths) to draw masks and paths! This means we can set a starting point, give it a length and AE will create a line for us.I came up with this because I was tired of trying to move or adjust path points. This way, I just use a point control and a slider and I'm done. But then, thanks to laziness, I also added code to have the line draw based on the layer's in-point, so I don't even have to add keyframes. All bundled up into a preset.
I am new to Adobe After Effects. I saw a video and am trying to duplicate an animation effect they did. However, shortly into the video they select the pen tool, and then a little to the right in the toolbar, you can clearly see options for what I believe are "fill" (or color) and "stroke" before the rotobezier checkbox. (Yes I know, it's in Spanish, apologies.)However, in my toolbar when I click the pen, I don't get these same buttons/tools/whatever:I have tried messing around in menus, looking all over the place, but I cannot seem to figure this out - can anyone help me get those two options into my toolbar?
Hi Community... is there a way or an expression that can be applied to an effect so that it will be off while you're working, but is on when you render? For instance, I'm using the pixel blur effect, and it slows down my interactivity while I'm working, but would like it available in the renders. This is possible in any node in Nuke. And I think it has something to do with the opacity, because that's where you set the expression. It's very handy. Are there any "render only" flags in the expressions? best, Fred
Good evening everyone.I'm using ChatGPT because my English isn't very good.Like many other users, i've been experiencing major issues with the latest version of After Effects. Despite working on a PC with 128 GB of RAM, a 32-core CPU, an RTX 4090, and an ultra-fast SSD dedicated to the cache, After Effects has become practically unusable.Not only am i constantly running into "Out of Memory" errors, but the entire system eventually becomes unstable and unresponsive. It's been a complete disaster.After searching all over the internet, i finally managed to get things working again by applying the following changes. i have no idea whether all of them are related to the fix or if only one of them is actually responsible, but it certainly doesn't hurt to try:Disable idle caching in the Composition Preview: Composition > Preview > Cache Frames When Idle. Disable Enable Compressed Frames in the Disk Cache options. Reduce the Idle Delay value in Preferences > Preview to a very low numb
Photoshop displays a "Scratch Disks are full" prompt during startup or rendering even though the primary drive has ample free storage.
I’m trying to add a feature to my panels so they can be closed using the ESC key. The code below is just a basic test. When I run it and press ESC, it works the first few times. However, after about 5 to 10 presses, I start getting the attached error.I’ve tried several workarounds, including using scheduled tasks, but the error always shows up after a while. It also completely ignores my try-catch block.Can you explain why the error happens on the .close() line, and if there is a better way to close a window using the ESC key? Reference code for test:var palette = new Window("palette");palette.text = "Dialog";var button1 = palette.add("button", undefined, undefined, { name: "button1"});button1.text = "Button";button1.onClick = function () { palette.close();};palette.cancelElement = button1;try { palette.addEventListener("keydown", function (k) { if (k.keyName == "Escape") { palette.close(); } });} catch (e) { /* Ignore registration errors */ }pal
I'm a long-time InDesign user trying to help my company's motion graphics team get more use out the CC libraries that our print designers use all the time. We have robust Paragraph and Character Styles in our CC libraries, but I can't find any definitive information about whether they are accessible in After Effects or not. They appear greyed out in the Library panel, so I'm thinking they aren't usable but that seems crazy that something so useful would be cut off from a group who still uses type so much. Am I missing something or are After Effects users really limited to shared colors and graphics in CC libraries?
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