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Inspiring
November 3, 2025
Question

90 minutes to render TIFF sequence in AE, 10 minutes in Resolve

  • November 3, 2025
  • 2 replies
  • 73 views

I need to render a bunch of UHD TIFF sequences to an intermediate format for use in other compositing activities.  There are no effects of any kind, just a straight image sequence render.  I've tried Quicktime DNxHR and ProRes and both take 90+ minutes to render a 12,000 - 15,000 image TIFF sequence.  The exact same render job takes ~10 minutes in Resolve.

 

So, cleary I have something set incorrectly in the AE export.

 

Any suggestions on where to look?

2 replies

jefubbudu
Inspiring
November 8, 2025

This is largely because After effects and most of the adobe suite are not very well multithreaded, and have not been properly or fully retooled to use GPU. In particular, effects rarely work, and if you have an effect that is not GPU, your hardware goes mostly unused. If they still made duo-core computers, that would be ideal. Intel's been playing around with anti-hyperthreading (software defined supercores), to combine cores. That should make it go faster for software like this that needs all of the frame to be worked on by one core, with uncompressed RAM storage and all of it sharing CPU with UI and preview calculations.

 

Resolve primarily uses GPU and has algorithms which can offload or do some effects in CPU then go back to finish the frame in GPU, so they avoid all this nonsense altogether whenever possible. To be fair, Nuke isn't exactly much faster on large scenes.

ShiveringCactus
Community Expert
Community Expert
November 3, 2025

Resolve is an editor, so uses the source sequence to create the output.  But After Effects processes each frame into its RAM and creates a video from that.  For image sequence conversion, an NLE like Premiere Pro, Resolve or probably just Adobe Media Encoder will be a faster process.

Inspiring
November 3, 2025

Premiere takes the same amount of time and I can't use ME because there's no option to do a straight alpha export in ME.

 

I find it hard to believe that's just how it is in AE.  It's about as simple a render process as there can be...