Question
Adding vertex to a position path makes the whole path a triangle?
I have a keyframed position that moves an object in a rectangular path. When trying to add vertices (near the corners to round them out), AfterEffects often essentially deletes that half of the rectangle, instead making a triangle to the next corner— all my vertices are still there, but along the hypotenuse of the triangle instead of where they should be. Undoing has no effect
