Advanced 3D can't enable spot lights to cast shadows
The advanced 3D description and AE support page both say that advanced 3D now casts shadows from spot and parallel lights, but the option is greyed out. Is this a bug in the current main release, showing information from the beta that isn't actually supported yet?
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And yes it is checked on in this example but only because I had it turned on when testing environment lights. If I turn it off on environment it turns off in the greyed out spot light as well. See working environment shadows vs no spot light shadows for proof:
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