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Known Participant
November 8, 2017
Answered

AE 2018 vr workflow 3d edit problem

  • November 8, 2017
  • 3 replies
  • 3426 views

Hi,

I'm experimenting with vr workflows and tools in ae 2018.

So far everything works well like expected, except the option Add 3D Edit. When I use it on a equirectangular clip, the new VR Output comp displays a wrong image.

All of the 6 cameras that are combined into the final view look exactly the same - they just show exactly the same view as the master camera in the VR Edit1 comp. So in result my output footage is just six copies of the edit view stitched into an equirectangular image

The Extract Cubemap option works correctly, it creates all the precomps, the cube scene with 6 camera views, and a final output comp that at default shows the exact same image as my source clip.

So why doesn't the 3D edit work the same?

    This topic has been closed for replies.
    Correct answer David I Simonton

    Hello!  I can see what you are describing as the "looking through fly eyes" output in the initial view of the VR Output comp, though this is the same behavior as in the original Skybox Composer script as well.  To see your Equirect output, click on the Open Output/Render button in the VR Comp Editor (formerly Composer).  Does this produce the output you're expecting? 

    3 replies

    Participant
    December 19, 2018

    I have a 360 comp that i want to export.

    In the comp i have

    • a .c4d file (linked to a the c4d 3d project file)
    • some graphics
    • 360 footage.

    Unwrapping in a good export doesnt work with Vr Comp editor.

    footage only works fine, but not with 3d files and graphics.

    Please help

    Participant
    May 9, 2019

    I am having a similar issue VR Editor and the Create Environment map script. I have a 3ds MAX equirectangular render, the camera and flat reference layers imported into AfterFX. However, the VR Sphere to Plane effects is not functioning as expected. I have found little documentation on the workflow.

    I am not a newbie to VR - i was a beta tester for the original mettle scripts/effects. @chrisbobotis

    David I Simonton
    Adobe Employee
    David I SimontonCorrect answer
    Adobe Employee
    December 21, 2017

    Hello!  I can see what you are describing as the "looking through fly eyes" output in the initial view of the VR Output comp, though this is the same behavior as in the original Skybox Composer script as well.  To see your Equirect output, click on the Open Output/Render button in the VR Comp Editor (formerly Composer).  Does this produce the output you're expecting? 

    kaczorefxAuthor
    Known Participant
    December 21, 2017

    Ok, this does work

    So the output comp in 3d edit mode isn't ready until we press the "Open Output/Render" button?

    Seems like an unnecessary additional step compared to the 2D edit mode :/ but OK.

    Thanks for your help

    Kevin J. Monahan Jr.
    Legend
    December 21, 2017

    KaczoreFX,

    Thank you for reporting back on what worked.

    Cheers,
    Kevin

    Kevin Monahan - Sr. Community and Engagement Strategist – Adobe Pro Video and Audio
    kaczorefxAuthor
    Known Participant
    November 15, 2017

    Nobody?

    Can anyone check it?

    Szalam
    Community Expert
    Community Expert
    November 16, 2017

    Can you share the image file you're trying to work with?

    Also, can you please tell us more information about your system hardware, OS, etc.?

    kaczorefxAuthor
    Known Participant
    November 16, 2017

    It's any image at all.

    The theory is that no matter what you pick the 2D edit or the 3D edit, the output comp should show you the same image that you started with - that's the whole idea behind this tool.

    It works with the 2D edit, but it doesn't with the 3D edit