AE 2018 vr workflow 3d edit problem
Hi,
I'm experimenting with vr workflows and tools in ae 2018.
So far everything works well like expected, except the option Add 3D Edit. When I use it on a equirectangular clip, the new VR Output comp displays a wrong image.
All of the 6 cameras that are combined into the final view look exactly the same - they just show exactly the same view as the master camera in the VR Edit1 comp. So in result my output footage is just six copies of the edit view stitched into an equirectangular image ![]()
The Extract Cubemap option works correctly, it creates all the precomps, the cube scene with 6 camera views, and a final output comp that at default shows the exact same image as my source clip.
So why doesn't the 3D edit work the same?