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Participating Frequently
June 12, 2017
Question

AE HELP - Main comp not showing the same as the Precomp

  • June 12, 2017
  • 1 reply
  • 4871 views

This is the second project this has happened on, but same machine and same operator.  My main comp contains a precomp and it does not render the same as it does when I'm looking at the precomp.  My character arms comp isin a scene comp and that scene comp is in my main comp.  when previewing my main comp, my character arms are a randomly rotated, flickery mess.  If I go into the scene comp to fix it, the arms are positioned right where I left them and there is nothing visible to fix.  

I've tried clearing the cache, changing my scratch drive, rebooting, calling IT to check my drives, opened on a different machine and it still does it.  SO it must be me then?!?  I don't have the constant raster button on. None are 3D layers. All the frame rates are the same in all the comps and assets.  There are no effects applied to the precomp in the main comp.   What gives?  Any ideas?  I'm ready to delete the whole scene and start over, but without knowing the cause, I'm worried it might just do it again. 

https://adobe.ly/2rapz3V

Image shows the exact same frame in the main comp (right) and precomp (left)

https://adobe.ly/2sU7RTs

Image shows the precomp scene comp layer stack

Thanks for any advice!
Mindy

This topic has been closed for replies.

1 reply

Szalam
Community Expert
Community Expert
June 13, 2017

I can't see your screenshots due to restrictions on the network where I work. You can just embed them directly here in the forum using the picture button over the reply window.

Do you have the continuously rasterize option checked?

Participating Frequently
June 13, 2017

I've tried clearing the cache, changing my scratch drive, rebooting, calling IT to check my drives, opened on a different machine and it still does it.  SO it must be me then?!? I don't have the constant raster button on. None are 3D layers. All the frame rates are the same in all the comps and assets.  There are no effects applied to the precomp in the main comp. 

Szalam
Community Expert
Community Expert
June 13, 2017

How is this rig built? Are the arms animated with any third-party scripts like DUIK or RubberHose? Is the Puppet Pin tool involved?