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Participant
July 7, 2022
Question

After Effect 22.5 crash at open projects

  • July 7, 2022
  • 1 reply
  • 315 views

Hello, any project to try to open crash!!!

M1 Max Monterrey 12.4

 

Last log message was: <190078 (main)> <hang> <5> Potentially Hung Thread

{

secondsLate: "0.307999998331"

}

 

__semwait_signal

usleep

MelangeWrapper::GlobalStartup()

GPMain_Ernst

GPMain_Ernst

PR_GlobalContext::Call_InstanceSetup(PR_GlobalContext**, _Up_OpaqueMem**, PR_InstanceContext**)

U_GenericPluginDispatch<PRp_SetupDispatch>::Dispatch()

PR_NewInstance(PR_GlobalContext**, _Up_OpaqueMem**)

PR_ReadInstance(SLU_File*, SLU_ChunkInfo*, int*, char*, boost::shared_ptr<PR_InstanceContext*>*)

BEEp_NewCompFromFile(BEEp_FileInfo*, SLU_ChunkInfo const*, BEE_ItemDataUnion const*, std::__1::basic_string<unsigned short, std::__1::char_traits<unsigned short>, dvacore::allocator::STLAllocator<unsigned short> > const&, BEE_CompItem**, BEE_Project*, bool, BEEp_ScOpenProjectTelemetry*)

BEEp_ReadItemChunk(BEEp_FileInfo*, SLU_ChunkInfo const*, BEE_FolderItem*, M_Ratio const*, BEE_Item**, unsigned char, BEE_Project*, bool, BEEp_ScOpenProjectTelemetry*, bool)

BEEp_ReadOneItem(BEEp_FileInfo*, SLU_ChunkInfo*, BEE_FolderItem*, unsigned char, BEE_Project*, bool, bool, BEEp_ScOpenProjectTelemetry*, bool*, bool)

BEEp_ReadItems(BEEp_FileInfo*, SLU_ChunkInfo*, BEE_FolderItem*, unsigned char, BEE_Project*, bool, BEEp_ScOpenProjectTelemetry*)

BEEp_LoadProject(FILE_Spec*, BEE_FolderItem*, unsigned char, unsigned char, unsigned char*, BEE_ActiveItemInfo*, unsigned int*, BEE_Project*, BEEp_ScOpenProjectTelemetry*, dvacore::utility::Guid const*, boost::function<void ()> const&, unsigned char)

BEE_LoadProject(FILE_Spec*, BEE_FolderItem*, unsigned char, unsigned char, unsigned char*, BEE_ActiveItemInfo*, unsigned int*, BEE_Project*, boost::function<void ()> const&, bool)

 

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1 reply

Kartika Rawat
Community Manager
Community Manager
July 8, 2022