Animate a procedural texture only on when frames change
Hello !
I'm making my 2D graduation short movie, and I would like to use some procedural texture (with fractal noise as a track matte) on my main character.
For now, the texture moves with a randomize expression on the Evolution of the fractal noise, and a posterize time to make it fit the global framerate of my movie.
But I was wondering how I could make it move only when the frames of my animation change ?
Cause my main character is often static, and I don't really like when the texture moves but not the character.
Is there a way to automate that or do have I to make it stop and move again frame by frame ?
Thank you very much for reading and helping me !
Pauline
PS : I know the director Bastien Dubois did something similar in "Souvenirs Souvenirs" (textures move only when characters move) but I think I don't have enough knowledges in AE to guess by myself how he did it.