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Atte J.
Inspiring
January 10, 2022
Question

Bullets bouncing

  • January 10, 2022
  • 1 reply
  • 415 views

Here's what I need to achieve: I have a 2d labyrith and a character in the center of it. He's got a gun and he's shooting rapid fire and the bullets should bounce from the walls until they hit a monster in which case the bullet should disappear. 

 

How would you achieve the bullets effect? Trapcode Particular just won't cut it as it only has 1 floor and 1 wall. Another particle plugin perhaps? 

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1 reply

Kyle Hamrick
Community Expert
Community Expert
January 10, 2022

There are some other physics-simulation plugins for After Effects, like Newton or Physics Now! that might handle this, but in either case, I believe you'd need individual layers for all your bullets, and wouldn't be able to use a particle generator for it. A 3D particle system like Element 3D or Stardust would probably be the easier play here, though you've probably noticed that all my suggestions are third-party tools. Unless you want to animate it manually, this is beyond the scope of what AE can do natively.

This probably doesn't work with your existing setup, but Adobe's Character Animator actually has a very Newton-like phsyics engine built right into it, which can be surprisingly powerful for motion design projects, when approached correctly.

 

Atte J.
Atte J.Author
Inspiring
January 10, 2022

As we are talking about dozens or likely even hundreds of bullets a particle system is the only reasonable answer. I haven't used Stardust and I just downloaded the trial version. It might be able to handle this but not with my current skill level using it. Newton would handle 1 bullet nicely but I would have to add dozens/hundreds of them manually and that's not possible.

Kyle Hamrick
Community Expert
Community Expert
January 10, 2022

Both my response and yours are longer ways of saying that After Effects isn't really the right tool for this concept. 🙂