Calculating the blending ratio
Hey guys!
I'm trying to blend two images together using the WorldTransformSuite->blend function. I want to be able to control the blending ratio with a slider. Now, I looked into the AE_EffectCB Header where this function is defined, and a comment behind ratio states that 0x00010000 makes source 2 fully visible. Now I'm trying to figure out to calculate this number. It seems to be a weird blend of hex and binary...anybody know how this is done? It's propably super obvious and I'm just missing something ![]()
Thanks in advance,
Markus