Calling a python Script from an AE Script
I'm trying to create a little automation script to inegrate my studios's pipline with our Shotgun page.
I have the python cript working as "myScripy.py <arguments>" Where arguments are comp names to be updated.
i was hoping i could create an array of selected comps and run the script once for each using:
myPythonScript = "c:\\PythonScripts\\myScript.py " + selectedCompNameVariable
system.callSystem(myPythonScript)
It appears to attempt to call the pythong script via command line, but i get the following error:
"After Effects warning: ERROR: %1 is not a valid Win32 application"
Why is this? Can I not call a python script on my computer via this command?
