Question
camera matrices in aegp?
Hi,
is there any way to internally access (via AEGP) some 4x4 transformation matrix for the After Effects cameras? Or is the only possibility of manipulating their position and rotation via the layer streams?
is there any way to internally access (via AEGP) some 4x4 transformation matrix for the After Effects cameras? Or is the only possibility of manipulating their position and rotation via the layer streams?