Casting shadow on 3D text
So I made the text a 3D layer in a previous comp, ray-traced 3D with light to give my text the look I want. I pulled the that comp into another comp and put that text on top of a solid layer with a light to give the shadow affect. I have the main comp set to classic 3D, tried the options on the solid layer to only accept shadows, changed the solid to mutiply, neither trick will make the solid layer disappear and keep my shadow on text. What am I doing wrong?