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Known Participant
November 16, 2021
Answered

Change speed

  • November 16, 2021
  • 5 replies
  • 5267 views

Hi all, i'm trying to change speed to a 3d null object by rotating position and scale together. The problem is that my path also changes, why? Can you help me understand?

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Correct answer thepixelsmith

I believe it is the spatial interpolation of the Position keyframes that is causing this.

  1. Highlight your position keyframes on the Timeline.
  2. Right–click on one of the selected keyframes and choose Keyframe Interpolation from the menu.
  3. In the dialog, set Spacial Interpolation to Linear.
  4. Click OK to close the dialog.

5 replies

axelvAuthor
Known Participant
January 13, 2022

Arrrrgghhhhhh! Same problem! In this example, when there is zoom in, the movement goes down and then ends up in the correct position. Why is it going down ??? Even setting “Spacial Interpolation” to “Linear”, same thing.

Andrew Yoole
Inspiring
January 13, 2022

As before, we need to see the speed graphs of the animated properties, but also would be great to see the whole timeline and preview window, with the end position keyframe selected so we can see the motion path.  This looks to me like a bezier curve error on your motion path.

axelvAuthor
Known Participant
January 13, 2022

Can these two screenshots help?

axelvAuthor
Known Participant
January 12, 2022

Here I am with a huge delay.

I am attaching a .aep file where you understand what I mean. When the red square returns to the top it should zoom in but instead makes a small unwanted movement upwards as soon as the zoom starts. Why???

thepixelsmith
Community Expert
thepixelsmithCommunity ExpertCorrect answer
Community Expert
January 12, 2022

I believe it is the spatial interpolation of the Position keyframes that is causing this.

  1. Highlight your position keyframes on the Timeline.
  2. Right–click on one of the selected keyframes and choose Keyframe Interpolation from the menu.
  3. In the dialog, set Spacial Interpolation to Linear.
  4. Click OK to close the dialog.
axelvAuthor
Known Participant
January 13, 2022

Perfect thank you very much!

This change, however, is enough to make it on the second-last "position" keyframe, right?

axelvAuthor
Known Participant
November 19, 2021

Hi, this is an example. You can see when start zoom in the path isn't flowing, it has a slight upward shift.

https://www.dropbox.com/s/dcajvzffgxqr7mo/Registrazione%20schermo%202021-11-19%20alle%2010.37.44.mov?dl=0

 

Mrtn Ritter
Participating Frequently
November 20, 2021

I see the shift and I think it's because the eases of the individual properties are slightly different.

 

*Martin

Community Expert
November 17, 2021

If you want to change the timing of a position animation editing the speed graph is the way to go. It is nearly impossible to get predictable results for position editing the value graph. Changing the timing changes when the move happens but it should not change the motion path. Throw scale into the mix and the path may look different because scale works around the Anchor Point. Without seeing the motion path in your screenshot, it is impossible for me to know what is going on. 

 

Maybe this tutorial I produced will help you understand editing timing with the speed graph.

 

Mrtn Ritter
Participating Frequently
November 16, 2021

Can you share some screenshots and the properties you want to change? Your description is hard to understand.

 

If you have a perfectly created animation and you just want to adjust it's speed without touching the keyframes again (because they are already perfect), you can always precompose your work and use time remap to adjust the speed.

 

*Martin

axelvAuthor
Known Participant
November 16, 2021

Basically I'm animating the position, scale and xyz rotation via speed graph.

As soon as I apply easy ease to the keyframes the situation is like this and everything is ok.

However, when I change the curve of each parameter (like this) the animation does not go well because it changes the path.

Meng Zhiqun
Inspiring
November 16, 2021

You can also try out value graph instead of speed graph. It's easier to animate using that.