Change speed along motion path
I've created a curved path with two points, one at each end. It's not symmetrical, if that matters.
I've attached a null to the position of the path, so now I can pick whip images to the null to animate them along the path. So far so good.
My issue is when I try to control the speed of the animation along the path. I want the image to "hang" on a certain point of the curve. However, when I go to the speed graph, my understanding is that I have to separate the x/y dimensions to manipulate the curves of the graph, but when I do, it wildly changes the shape of the curve.
I'm also unable to time remap the null layer, to play with the time that way. It's greyed out.
Simply put, is there a way I can manipulate the speed of the object along the path? Simple "easy ease" isn't precise enough.
