Skip to main content
Participant
July 26, 2017
Answered

comment faire une clé vide ? ou dupliquer

  • July 26, 2017
  • 1 reply
  • 321 views

bonjour,

j'ai une animation marionette, et j'aimerais apres mes deformation revenir à une image initial..

Je me met sur l'image 1 (à 0 seconde donc). Je sélectionne toutes les marionnette > Filet 1 > déformations,  je copie, je me place à la fin avec la tête de lecture (14s) et je colle.

Sauf que quand je colle ben ça "déplace" les premières images.

Donc questions :

comment dupliquer des deformations ?

on ne peut pas placer sa tête de lecture n'importe ou et générer des clées ?

merci

    This topic has been closed for replies.
    Correct answer Mylenium

    The Puppet tool isn't an exact absolute world space deformation. It's inherent in the algorithm that previous deformations will affect subsequent ones. There is no magic trick to making things blend seamlessly. You just have to keep tweaking it. In your case it may simply be more efficient to work with two duplicates and work on one of them from the end so they meet in the middle instead of trying to get a perfect looping point.

    Mylenium

    1 reply

    Mylenium
    MyleniumCorrect answer
    Legend
    July 27, 2017

    The Puppet tool isn't an exact absolute world space deformation. It's inherent in the algorithm that previous deformations will affect subsequent ones. There is no magic trick to making things blend seamlessly. You just have to keep tweaking it. In your case it may simply be more efficient to work with two duplicates and work on one of them from the end so they meet in the middle instead of trying to get a perfect looping point.

    Mylenium