Compound Blur Incorrect Placement
I'm attempting to add a Compound Blur for a short asset that I'm building. It works perfectly for what I need, except for one glaring issue. I've watched tutorials using the exact same method and mine is doing something different in the final step.
The blur is being added as it should be, connected to and mimicking the energy effect properly. The problem is that it's not lining up with the actual location of the energy effect that I've added to the scene. It's adding the blur to the original location of the energy effect instead. In the tutorials that I've watched, the Compound Blur Adjustment Layer would apply the blur effect to the new location for the energy effect, without any additional manipulation. I've tried everything and can't find a work around or any reason as to why it's not functioning the same way as in the tutorials.

