Skip to main content
georgea98148661
Participant
January 9, 2021
Question

Continuous Rasterize problem

  • January 9, 2021
  • 2 replies
  • 2508 views
Hi guys, can anyone help me with this weird problem I am facing on AE? particles/sprites from particular only show up when I enable Continuous Rasterize mode on their layers and then if I enable also Continuous Rasterize mode in the precomp the particles disappear. They appear only if I have it disabled, but then the image is blurry and my client will not accept it. is there any fix on this? any setting that I missed? I uploaded a video on youtube which shows the problem https://www.youtube.com/watch?v=Z_cLnFjKo_A
 
This topic has been closed for replies.

2 replies

Community Expert
January 9, 2021

Turn off the "3d layer" switch on your comp, I think it is conflicting with Particular which is a 3d effect applied to a 2d layer. Anyway, this will not improve the quality: the switch is called continuously rasterize only for vector layers, where you can scale the layer without losing details. For compositions, it's called collapse transformations, and as I see in your case, it won't improve the render quality of your composition

Mylenium
Legend
January 9, 2021

I'm not sure what you hope to achieve here. It's a pixel-based effect that will always render at the resolution of the comp/ solid it is applied to. If you need sharper particles, you have to make the comp larger. Never been any different, not even with the new-fangled unified renderer introduced two versions ago.

 

Mylenium