Continuously rasterized comp containing 2.5D elements gets offset and tiled when precomped
Continuously rasterized comp containing 2.5D elements gets offset and tiled when precomped.
I made faux extrusion by ofsetting an object in z space. I precomed this object, and selected cont. rasterize and 3d toggles. I animated several of these comps then precomped them again. When I did this it offset and tiled the comp and I am unable to center it or remove the tiling.
