Drawing hand animation - transform by trim paths
- January 12, 2021
- 3 replies
- 608 views
I have have seen some animations where a 'hand' holding a pencil - or rather a photographic layer or a hand holding a pencil, appears to sketch out some linework. Obviously this can be done with just keyframing the transform of the layer alongside revealing the lines with 'trim paths'. But I wondered if there's a more clever way of linking that layer to the end of the trim paths reveal, so that the 'pencil' or whatever image you use, follows right on the end of the trimmed path?
Or is there an entirely different method for doing this that I'm missing?
Attached is the kind of thing I mean, it's just if the line drawings were much more complicated than this the keyframing of the hand would become very labourious!
Maybe you can constrain a null to the path and have it travel along its length in sync, much like a 'path constraint' in 3D software?
