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mårten-sthlm
Inspiring
March 18, 2025
Answered

Duik Angela using control sliders with animated loops?

  • March 18, 2025
  • 2 replies
  • 573 views

Hi. I hope its ok to ask plug in questions here (I saw some other Duik questions floating around) - if not, feel free to delete this.

 

I just started exploring Duik Angela to set up control sliders for character animations.

I already found lots of tutorials on how to connect mouth graphics to build a lip sync slider... what I want to know if its possible to do similar setups but with different animated loops instead of just pictures/graphics?

Lets say I got a bunch of animated mouths in short loops inside my comp instead of just pictures/graphics - like one is licking its lips or one has a growl animation etc. I would like to be able to animate this slider to chose one of these loops at a time and just have it keep playing the selected loop until i change the slider to another value.

Another idea would be to have a flower in an idle animation loop as default and animating on the far right/left would go to a heavy wind loop while top/bottom might go to a perky or wilted state loop .

If these loop animation actions are possible to do with Duik controllers, is it insanely difficult to do compared to regular images/graphics?Would someone know how I can get hold of a good tutorial on how to do this, or if someone can do a simple explanation that I can try out? 

 

(I'm just trying to wrap my head around what could actually be done and how to update my workflow accordingly)

 

Thanks a bunch.

/Marten

Correct answer mårten-sthlm

I'm answering my own question - found a great tutorial on YT https://www.youtube.com/watch?v=FF_ueJei7qI

The script is just hiding the layers so there are no problems with having them animated...

Looks like its doing what I wanted.

 

/M

2 replies

mårten-sthlm
mårten-sthlmAuthorCorrect answer
Inspiring
April 1, 2025

I'm answering my own question - found a great tutorial on YT https://www.youtube.com/watch?v=FF_ueJei7qI

The script is just hiding the layers so there are no problems with having them animated...

Looks like its doing what I wanted.

 

/M

Kevin J. Monahan Jr.
Community Manager
Community Manager
March 18, 2025

Hi @mårten-sthlm,

Thanks for the questions about rigging your animation here. I hope the community will respond shortly. I'm not super familiar with character rigging except in Adobe Character Animator where a lot of things are done automatically. You may want to check it out. I do know that in Character Animator it is possible to trigger animated loops. It's quite cool. I hope you might try it out while awaiting a solution here. I hope the community will respond shortly with answers for you. Thanks again for the question and welcome to the community!

 

Cheers,
Kevin

 

Kevin Monahan - Sr. Community and Engagement Strategist – Adobe Pro Video and Audio
mårten-sthlm
Inspiring
March 19, 2025

Thank you. I've been doing some tests in Character animator before but usually work in After Effects so it would be nice if I can find a sollution in there.