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Participating Frequently
November 10, 2022
Question

Dynamic link always fails.

  • November 10, 2022
  • 1 reply
  • 174 views

Hello! I can't keep banging my head against the wall.
Across multiple high end devices, on multiple versions of creative cloud, in multiple project files dynamic link always fails me.

 

I will edit in Premiere, link specific clips to After Effects, categorise them and name them in After Effects plus arrange them into appropriate Premiere bins, create my effects in various different ways and no matter what Premiere will always run into multitudes of crashes around those linked clips.

 

If it's not Premiere running into render errors "unable to produce frame" "gpu error" etc. (usually blacking out the preview panel until I restart the program), It's Media encoder either doing the same or just pausing forever and making it seem like it's encoding while I'm away from my PC but just hanging in the same spot until I come back in the morning.

I have been rendering out all of my VFX or graphics in After Effects to get around this and it's such an annoying workflow that takes up heaps of space if I want the footage to retain original quality.

Even without linking from Premiere first - After Effects files directly imported to Premiere always run into issues - even with the most basic graphics.

Here are my current specs:
Dell XPS 17 9700
i7-1087H CPU @ 2.30GHz
32 GB Ram
64 bit Windows 11 v22H2

NVIDIA Geforce GTX 2060

After Effects, Premiere, Media encoder 2023.
GPU Acceleration (CUDA)
Maximum disk cache size - 93GB
RAM shared by Adobe programs - 26GB
Optimise usage for - Performance

Multi frame rendering on. CPU - 90%

Any tips that prove that I'M the crazy one would be very much appreciated!
Thank you muchly.

P.S. A big (free) competitor of theirs is DaVinci resolve which has Bridge, Premiere, After Effects, Audition, Media Encoder, and amazing colour grading to boot all rolled into the one program with a very simple workflow. Why can't Adobe do away with dynamic link and the endless tedium and just create one unified program already? Imagine Da Vinci but you had Premiere's structure for editing and you didn't have to learn node based VFX but had a user interface that allowed for more of After Effects' style of animation. Plus premiere's effect controls could be replaced with a unified one that takes the best parts of After Effects and Premiere.

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1 reply

Mylenium
Legend
November 10, 2022

That's not gonna put your mind at ease, but indeed DL was a bad idea right from the start. Your numerous errors would require specific info on the individual circumstances, but I'm sure you're already aware of that. That said, some crash logs might still shed some light on this. Occasional crashes would be okay, but if the issues are so massive then this must mean you repeatedly use features that are particularly prone to crashing due to their high dependency on GPU acceleration or other stuff. perhaps we can at least figure something out for your current 2023.

 

Mylenium