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January 21, 2025
Question

Extracted Cinema4D camera doesn't inherit motion from "Align to Spline" keyframes

  • January 21, 2025
  • 0 replies
  • 73 views

I have a scene in C4D lite that includes an animated camera aligned to an instance of a spline. The position property in the Align to Spline panel is keyframed, and the camera movement behaves as expected within C4D lite and looks the same in AE via Cineware. I also have a couple of Z-axis rotation keyframes on the camera itself, and all looks good until I extract the C4D camera in Cineware so that other elements there will react as if they're in the 3D scene. When I do that, I only see the camera's Z-axis rotation having an effect on the AE elements, and I only see dynamic keyframe data on the Z rotation. The spline based motion doesn't carry over. Is there something I'm not doing or is there a way to bake in that position data? I can't find any information on this that I haven't already tried. Thanks!

C4D lite 2025.0.2 | AE 25.1.0 | MacOS 13.7.2 | 3.8 GHz 8-Core i7 iMac | 128gb RAM | RadeonPro 5500 XT 8GB