Get the current cursor time/frame in Render, not the frame for which it is being called.
Hi,
I'm currently developing an After Effects plugin using the SDK and utilizing WebSockets. I've set the global outflag to PF_OutFlag_WIDE_TIME_INPUT, which calls PF_Cmd_Render and PF_Cmd_Frame_Setup for every frame with in_data.current_time as the time of the frame.
However, I'm wondering if there's a way to get the current time of the cursor in the After Effects UI instead.
Any suggestions or workarounds for achieving this?
Thankyou