GPU sniffer issue
Please forgive me if Im posting in the wrong section, been using the forum for a while but its my first time posting.
So this specific issue Im facing happens with mostly all Adobe products that uses GPU acceleration. AE, PS, PP, ME, and especially After Effects.
I already know the issue and the work around but Im just not satisfied and looking for a solution.
First of all my setup ( GTX 980, i7 4770K, 16GB 2400mhz, AE on the SSD and using 2 HDD for caching ) as some might already know the i7 4770K comes with an integrated graphics or iGPU, the HD4600, as my GTX 980 only got one HDMI and no VGA I use my iGPU for my 2nd display to have a better workflow, I also use it for the quick sync acceleration with OBS and Handbrake.
I remember reading an article stating that Adobe products don't like mixed or different GPUs in one system, from a third party website so not sure if this is official, but the way "GPU sniffer" behaves made me believe its true, as for some reason both AE, ME, PP, take tons of time to load even though Im running it from an SSD, its gets stuck at the "Initialization media core" phase and takes a good 1-2 min to load up the interface. After the interface shows up I notice 2 process in task manager using around 15% of the CPU each, that's GPU sniffer. reloading the software whether its PP or AE or whatever brings up two other process of GPU sniffer, again each 15% cpu usage, totaling 4 process, another reload will just cause more process to start till I kill them manually.
If I decide to just kill the process and continue working AE will soon warn me that Im running out of memory and crashes, when I have around 8GB free, tried different rendering methods and still same issue, "Fast Draft" seemed to hold longer than the other options but still crashes anyways even tho Im doing light rendering with few layers. Tried deleting the "GPU sniffer.exe" to prevent it from even running, AE still detects my GPU yet it still crashes.
In Photoshop it can't detect my GPU at all unless again, I delete "sniffer.exe" but it will cause some artifacts later on in camera raw whenever I load a DNG file, and whenever Im exporting it seems to use the CPU instead even tho my GPU is enabled.
What I tried so far and didn't help; Re-installing the softwares, Adobe cleaning tool, Fresh windows install, tried windows 10 Pro 1803/9 (Had LTSC before), Re-installing the driver after fully removing it with DDU, tried different driver versions, removed the overclock profile.
After tons of digging, my work around was disabling the iGPU, the HD4600 and somehow it fixes everything, in all four softwares, but again I both need it for my 2nd display and the quick sync acceleration.
The way I think of it, is if I can somehow isolate and prevent AE and other products from detecting the iGPU completely. Cause no driver update or modification seems to help, and I've been facing this issue for more than a years yet I never knew it was the iGPU causing it.
All help is appreciated.
Also, Im willing to contact the support but wanted some fast answers before doing so as Im trying to work on something currently. Thanks again.
