Gradient effects that preserve original texture?
I'm learning to edit unwanted objects and signs on objects out of videos and I can't seem to figure out how to blend them nicely with the background when using masks.
I would like to preserve the original texture of the edited photo I am using as a mask to put over the sign when the light and color of the background change with time. I tried using Gradient ramp effect and 4-color gradient, but those two ignore the texture completely as far as I can see. The Content aware fill does the job very well but I can't always use that because it starts acting funny and smudging other colors around the masked area into the area I want to edit when there are objects going over the sign.
Is there a similar effect that has the eyedropper and the point selecting thing that lets you have more control over which parts of masks are going to be of which color/brightness but can also preserve the original texture?
Is there any other way I could achieve this?
Thanks so much for your help!
