Help looping a Time Remap for a linear value of another property
Hi !
The short version:
I'm desperately trying to link time remaps and make it so that time remap B loops every X frames of time time remap A.
Basically, what I'd like to do is, when TR A plays, say, 15 frames, TR B plays it's full length, then when TR A plays another 15 frames (raching frame 30), TR B loops again. It doesn't have to be a number of frames, percentages will do. Percentages will probably be more helpful.
And then, I'd like to be able to apply the expression to a TR C linked to TR B, then TR D linked to TR C, etc
Hopefully I've somehow managed to convey my issue. Thanks in advance !
More details:
I'm trying to do an animated rotating number counter with a big, big number. It goes from hundreds to million. The rorating numbers are animated in a precomp, so far so good, but I just cannot have a long enough timeline to link loop the animation in the precomps and then link and speed the time remaps in a parent composition.
