Help with 3D spinning plate
- February 25, 2022
- 3 replies
- 376 views
Hey guys!
I need some help getting something to animate correctly.
The setup is, I have a hex plate with 6 tubes on it, that are 2D assets.
I need the hex to spin and for each tube to follow the hex corner points.
I have this done already with the "create nulls from paths" command plus parenting the tubes to the nulls.
Then I positioned the tubes using a top down view in 3D space, and I'm all good.
But, when I actually spin the hex, I have issues because the tubes are on layers and when they spin, the tubes that are supposed to be in the back overlap the front ones as those layers are on top...
It's also doing a weird scaling thing (supposedly, since this is 3D it SHOULD change sizes based on perspective, right), not quite correctly doing the movement.
I'll attach some shots and the project file for clarity.
