Hide black around Spotlight
Hi,
I am having trouble hiding the black around the cone. Why is it still showing? See below.

Hi,
I am having trouble hiding the black around the cone. Why is it still showing? See below.

Hi there,
You seldom use just one light to light a scene. Its common practice to mimic real life where you will have several light sources within each scene. For example, you might have ambient light coming into a room from outside. But you may also have a light source inside the room from a lamp.
If you only use one light the result will be difficult to balance. So usually I'll have one ambient light, set to maybe 40%, this gives an overall ambience to the scene. I'll then add perhaps a Point light to highlight my object - at maybe 50%. Then finally a fil light to balance the lighting.
Here's an article to begin learning with. Good luck 🙂
https://3d-ace.com/press-room/articles/how-light-3d-scene-overview-lighting-techniques
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