Skip to main content
Participant
September 7, 2021
Answered

how can I orientation from 0 to 90 backward

  • September 7, 2021
  • 2 replies
  • 432 views

i want to orientation this square from 0 to 90 backward like 0 > 360 > 270 > 90 (yellow arrow) but when I keyframe 0 and 90 it will move like 0 >50>90 (red arrow)

help me please

 

This topic has been closed for replies.
Correct answer nishu_kush

Hi Prince,

 

I appriciate you reaching out.

I agree with Mylenium, using Oriantation to rotate the object could complicate things. Based on the screenshot, try rotating the Z axis and instead of typing "90" try "-270".

Let us know if it helps.


Thanks,

Nishu

2 replies

nishu_kush
nishu_kushCorrect answer
Legend
September 7, 2021

Hi Prince,

 

I appriciate you reaching out.

I agree with Mylenium, using Oriantation to rotate the object could complicate things. Based on the screenshot, try rotating the Z axis and instead of typing "90" try "-270".

Let us know if it helps.


Thanks,

Nishu

Mylenium
Legend
September 7, 2021

If you really use orientation, then you are doing it wrong. Only rotation should be animated. You may want to read up on that old Quarternion vs. Euler thing and what generally best practices for 3D rigging are, not just in AE. This is a common thing even in 3D programs and on complex rigs will also entail using Nulls and parenting to neutrlize and decouple individual rotation axes to prevent gimbal lock. Again, you need to study up on this on a broader basis.

 

Mylenium