How do I make the camera automatically frame up perfectly on a comp in 3D space?
Say I've got various precomps in differing positions, depths and rotations in 3D space, and I want the camera to fly from one to the other, automatically rotating itself as necessary so that when it lands, the comp is perfectly framed square-on. What's the correct workflow to do that?
I used to use VideoCopilot's excellent "Sure Target" plugin, that let you assign up to 99 layers as camera targets and animate the movement between them very easily, but that was broken a while back by AE updates and it looks like VC aren't going to fix it. There doesn't seem to be any kind of equivalent camera control plugin out there either.
