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DewsynX
Inspiring
July 15, 2026
Question

How to achieve this clean Minecraft text transition? (Premiere & After Effects)

  • July 15, 2026
  • 7 replies
  • 71 views

Hey guys!

I saw a really cool text transition in a Minecraft video (0:20)

And I'm trying to recreate it. The creator mentioned they only used Premiere Pro and After Effects for their editing workflow.

The effect is a fast camera fly zoom to the sky where a 3D text (like "INTRODUCING") appears in the middle of the screen, perfectly locked in place with zero jitter.

I tried using the 3D Camera Tracker in After Effects, and also tried 2D tracking (Position + Scale), but because of the repeating Minecraft textures and the fast camera rush, the text constantly jitters, shakes, or the tracker points just slide off the blocks.

How is this transition actually made? What is the proper, clean workflow in Premiere or AE to get that rock-solid, smooth look without any shaking?

Thanks in advance!

7 replies

Participant
July 22, 2026

For a clean Minecraft text transition, combining proper camera tracking with manual adjustments and motion blur usually helps remove jitter. I also appreciate RC777 for sharing useful creative recommendations.

ShiveringCactus
Community Expert
Community Expert
July 17, 2026

Looking at that video, the creator has picked a moment where there are clear, non-repeating cutouts of the building/structure.  There’s some good isolation for a regular position track.  
 

Also the camera stops jittering at that point, I wonder if the creator used a still frame, cut out the structure / building thing, filled in the background, then added the text.  So they’d have 3d layers.  If you look as the moves to the side, the building looks like a 2D layer in the 3d space.

DewsynX
DewsynXAuthor
Inspiring
July 17, 2026

Hi! That freeze layer stacking trick is actually genius, but for this specific shot, I want to keep it as simple as possible.

I only need the text to scale up smoothly and match the forward camera zoom. Is there a way to isolate or constrain the tracker so it only focuses on the scale/depth change? Thank you for helping me!

ShiveringCactus
Community Expert
Community Expert
July 18, 2026

Yeah, when you implement the motion tracker, you can check the boxes for scale and then ignore position and rotation.  If you go into the advanced options, you could try changing the tracking options from RGB to luminance which might also help.

Nishu Kushwaha
Community Manager
Community Manager
July 16, 2026

Hi there,


Thanks for reaching out. Check out the text animation preset. There are a lot of them: https://adobe.ly/4f8K3oc

Or you can do this manually as well: https://adobe.ly/4poRL0J

Let me know if there are any other questions.


Thanks,

Nishu

DewsynX
DewsynXAuthor
Inspiring
July 17, 2026

Hi Nishu,

Thanks for the links, but you completely misunderstood my issue.

The problem is not with the text animation or presets.

The actual issue is the tracking. I am trying to track a text layer into a fast-moving Minecraft cinematic using either the 3D Camera Tracker or 2D Motion Tracker. Because of the repeating textures of Minecraft blocks and the fast camera zoom, the track constantly slips, and the text jitters/shakes heavily.

I need help with stabilizing the track or a proper workflow for tracking fast Minecraft footage, not animating the text.

Thanks,