How to light a scene that also has a projection mapped gobo?
I have a comp of a scene built in AE 2023 that has an image projected to line up with the final frame of an animation. The effect is working well, except that I cannot add an other lights to the scene without the new lights also projecting the image from a different directions. Is there a way to assign the projected image to just one light and then be able to add other lights withouth them projecting the image also? I tried precomping the scene comp with continuous rasterization/collalse transformations, but then it still projects from added light. Does anyone know the solution? Thank you!
